THINKBOX SOFTWARE | XMESH
XMesh™ is Thinkbox Software's production-proven Geometry Caching system.
What Is XMesh?
XMesh™ is a set of tools for saving animated scene geometry to an external file sequence and for loading this data later for rendering.
What Is XMesh MX?
XMesh™ MX is the 3ds Max implementation of the XMesh toolset.
It consists of a commercial Saver plugin (XMesh Saver MX) which exposes a MAXScript Interface for processing the scene and saving the XMesh files, and a FREE Loader plugin (XMesh Loader MX) which performs the loading. The XMesh Saver User Interface was implemented using MAXScript and can be used as reference / starting point for custom caching solutions.
Does XMesh Support Other 3D Applications?
Thinbox Software currently ships only the 3ds Max versions of the Loader and Saver, but implementations of savers and loaders for Maya and other applications are in various stages of development. XMesh MX clients are welcome to participate in the Beta test of the XMesh cross-application builds. Please visit the XMesh Poll and give us your opinion about what other applications you would want to see supported by XMesh.
Is It New And Untested?
No. The underlying code of XMesh MX has been under development and in heavy VFX production use since early 2006, giving it 6 years of preparation before it's official release in 2012.
Do I need an XMesh Loader License for each Render Node?
NO! The XMesh Loader is FREE and can be distributed and installed independently of the XMesh Saver and its licensing. This means that you can install XMesh Loader on hundreds or even thousands of machines and render already saved data using your preferred renderer at no additional cost. Also, you can send the saved data to other artists who can install the free Loader to see and render the cached geometry. Only the XMesh Saver requires a license.
How Many XMesh Licenses Do I Need?
When using floating licenses, the XMesh Saver will acquire a license only during the actual saving to disk and will return it back immediately when finished. This means that multiple artists could use the same license, as long as they don't attempt to do so at exactly the same time.
If you intend to take advantage of the ability of XMesh Saver to run on the network and save multiple sequences in parallel (for example using the Thinbox Deadline network manager), you will need as many XMesh Saver licenses as the number of parallel saving tasks you want to run. Parallel processing is supported both within a single sequence and for multiple sequences.
What Are The Main Advantages Of XMesh?
XMesh MX has the following advantages over the 3ds Max PointCache modifier:
XMesh MX has the following advantages over other Mesh caching solutions for 3ds Max:
XMesh MX has the following advantages over Alembic for 3ds Max:
How Do I Get It?