FROST is a superfast particle mesher which can generate a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface and geometry cloning techniques.

 

Frost takes full advantage of multi-core processors to produce polygon meshes from millions of points in a matter of seconds without excessive memory usage.

 

Plugin available for Autodesk 3ds Max. Frost for Maya is currently in Beta.

 

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Frost MX

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