Production-proven CPU & GPU rendering for animation and visual effects for film, television and virtual reality. V-Ray for Maya brings faster rendering, more responsive look development and added realism to high-end VFX and animation projects. Chaos Group’s V-Ray won a sci-tech Academy Award in 2017 for its role in bringing realistic CGI to the big screen.




Adaptive Dome Light

Faster, cleaner and more accurate image-based environment lighting based on V-Ray Scene Intelligence.


Faster IPR

Redesigned IPR for faster feedback and continuous updates.


AI Denoiser View in Viewport IPR

The NVIDIA AI denoiser is now available for interactive rendering with V-Ray IPR in the viewport.


Debug Shading/Isolate Selected

Quickly isolate selected textures and materials to help debug large shading networks in IPR


Playblasts with Viewport IPR

Create high-quality previz and animation tests via Playblasts with Viewport IPR.


2X Faster GPU Rendering

Fast new GPU rendering architecture that now supports more high-end production features.


GPU Volume Rendering

V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.


GPU Bucket Rendering

Adds support for Cryptomatte render elements.


Physical Hair Material

Render more realistic-looking hair with accurate highlights and new glint and glitter controls.



The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.


Toon Shader

Easily create non-photorealistic, cartoon and cel-shading effects. Now with new options for advanced line control.


V-Ray Layered Texture

This powerful tool layers textures with blend modes and individual masking controls.


Layered Alembic Support

Now supporting Alembic 1.7 and layers for efficient handling and updating of Alembic data.


V-Ray Cloud

Now in open beta. Render scenes directly to the cloud with a push of a button.


V-Ray for Maya

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Megafront is a part of the Tension Group.

Based in Falun, Sweden.

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